Sto exotic particle amplifier. From our extensive testing, this also includes Personal Endeavor's +Exotic damage. Sto exotic particle amplifier

 
 From our extensive testing, this also includes Personal Endeavor's +Exotic damageSto exotic particle amplifier  Available from Tier VI with Iconian Resistance

Business, Economics, and Finance. This is separate from how damage categories stack, and makes AMP stronger than it would at first appear, as the actual amount can reach upwards of 8% per subsystem, rivaling a full tactical console or more. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components and crafted items can be traded on the exchange. Value: 200. Use this if your ship has a command seat. STO WiKi - Mats, Components & TFO. Particle Emission Plasma Torpedo. Torpedo basics. Trait: Particle Manipulator is unlocked by reaching level 15. So maybe [ResA] has a 9% while [EPG] has a 1%. 5%, although of course you don't really use it for the DPS, and Strike from Shadows is 10%. Virtual Currency. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Astrophysicist Space Trait. Battery - Kinetic Amplifiers are single-use devices that provide a short duration increase to all of your weapons' outgoing Kinetic Damage. Get "Electrified Anomaly" and "Nano Infestation" trait. It is generated by the [Console - Universal - Soliton Wave Generator], which is obtained with the Risian Luxury Cruisers. 04 to 100 m. Strengths. | 3 | | 4 | | 5 | Engineering Consoles | Reinforced Armaments Mk XIV | The one console that sort of breaks my rule about wanting to boost both exotic and energy damage sources at once, since EPS boost and 2 pc. It can easily be a time sink, especially across multiple characters. Players can obtain this starship by claiming it from. 4 also offers the ability to model Exotic Particle Amplifiers, so I modeled their effect for having 3 EPA [Phaser] as well in this round. Are there any other science/universal/set consoles that boost Starship Control Expertise ( at around +20-30) to a decent amount as well as provide other stat buffs such as my above mentioned 3 consoles so i can replace. I cant think of more than 1 in space and Ground for Radiation as a primary source of damage from a weapon (That new Pilot ship Experimental and the Crystalline. Recommended. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. The power of weaponized science (aka "scitorp," "scihax," "exotic," "space magic" or "EPG") is truly incredible when unlocked to its maximum potential. This damage increase stacks up to three times. Shields drastically reduce the effect of kinetic damage. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Astrophysicist Space Trait. Star Trek Online. Subspace Boom damages all enemies in a small radius around your ship. The following is a list of which Task Force Operations can drop which crafting components:Considering how often I see it, the Plasma Storm Module with it's +11. 5k refined dilithium - see the ship vendor) will allow you to use the Daedalus' skin on the Nautilus. Charged Particle Burst would be another option, albeit one that requires you to get close to your targets and scales off of Drain Expertise, not Exotic Particle Generators. Photonic Shock Wave – System: Emitter. Space Trait. - Use a Science Ship that has a Starship Mastery with a Control bonus (the Section 31 Intel Science. The Photonic Shock Wave ability emits a blast of a 3 km radius around your ship, knocking back enemy ships, inflicting kinetic damage as well as disabling enemy ships for a couple of seconds. Tractor Beam Repulsors is an ability that combines direct hull damage with crowd control. 9 Starship Particle Generator +21. 3 Exotic Particle Generator, -66. r4/l4 zoom. Parses around 16-20k in a PUG environment. There are 3 types of classes in Star Trek Online (STO). Here's my Eternal, which is about an even split of exotic and energy, just replacing Locators versus Isomags. This is separate from how damage categories stack, and makes AMP stronger than it would at first appear, as the actual amount can reach upwards of 8% per subsystem, rivaling a full tactical console or more. This trait is only available for player characters. 3% static boost per subsystem. semalda226 Member Posts: 1,994 Arc User. The most common type is an Matter Anti-Matter Warp Core that. Exotic Builds. My Energy Amplifier cooldown is STILL 1. Buy Now $50. Shield power: Increases your shieldresistances and shielregeneration. If you google the individual type (Eng/Sci/Tac/Uni) of console you can find the sto fandom link. 7% you don't wanna miss em. . T2 Iconian Particle Manipulator Precision Weaponized Exotic Particles Gain . S. The Fleet Olympic was the only one that I could afford. sto-news, sto-launcher, star-trek-online. Use this if you need to be more tanky. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. These console fragments are tied to specific R&D material drops, for example components for crafting the [Console - Advanced Science - Exotic Particle Amplifier] will only drop from Elite difficulty Task Force Operations that also reward [Dentarium]. Captain. Console - Advanced Science - Exotic Particle Amplifier - Star Trek Online Wiki. The recommendation from the link I posted is to use two Restorative Focusers if you have two quick cooldown heals to trigger them (Causal Reversion also triggers Exotic Modulation, so that's a good one to have for many reasons, and A2S is powerful with a very short cooldown), and then fill the rest of the slots with the Exotic Particle Amplifiers. Starting at 50 weapon power, a 39. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. Exotic damage-based abilities deal extra damage. 5% torpedo damage, +33% destructible torp flight speed. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. . Game description: Bonus Exotic DamageAvailable from:. Build Description. Starship. The magnitude of the hull heal scales with hull restoration and any other sources that boost hull healing capabilities. This can be achieved either by flying. Console - Advanced Science - Exotic Particle Amplifier. Replaced Colony deflector and Revolutionary Core with Revolutionary. "+Bonus Exotic" aka Cat2. The spin-based amplifier technique provides a unique way to realize ultrahigh precision search for axion-like particles and dark photons, exceeding bounds from astrophysical observations. Over the next couple of months, more and more players will reach Level 15 in the various Crafting Schools and begin to craft the Special Items. CryptoIncreased range of Control Expertise Skill granted by Controlled Aggression (Starship Trait) from 5-30, to 10-60. Control Expertise increases the range of your gravity well. Gain 10% bonus damage on Exotic damage powers when struck by Energy damage. Component - Advanced Science Console Core - Exotic Particle-Wave Hyperspinner is a Ultra Rare Advanced Research and Development component for Advanced Consoles. The [Particle Emission Plasma Torpedo Launcher] is probably one of the most interesting torpedoes in STO as it’s a unique, crafted torpedo. Battery - Weapons and Auxiliary. This is not "We're trying to keep players in game longer", this is "We stopped paying attention to which TFOs rewarded which elite R&D mats years ago because elite R&D mats are so common no one cares about. This damage increase stacks up to three times. Available from Tier VI with Iconian Resistance. This Particle Generators set has been updated to support a 3-piece set bonus by having all three Risian ship consoles on any Risian Starship. Battery - Exotic Particle Floods are single-use devices that provide a short duration increase to all of your Exotic Damage dealt by your abilities. 3: Re-categorized and sub-divided Event/Mudd's consoles. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. The Very Rare version of this console only features a Particle Generator skill boost; upon reaching Ultra Rare quality, it gains a modifier (listed in the sections below) that increases a skill or other statistic as well. Console - Science - Exotic Particle Field Exciter Mk XV [ShReg] Console - Engineering - Conductive RCS Accelerator Mk XV [ShReg]. This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. This chart will detail what the old crafting materials will convert to in the new crafting system for season 9. Jeremy “BorticusCryptic” Randall Senior Systems Designer Star Trek Online. It creates a gravity well that draws nearby enemies in while causing minor damage. It scales up by +1. Exotic Particle Shielding (Starship Trait) After achieving level 5 in your Engineering variant Multi-Mission Explorer, you will unlock the Exotic Particle Shielding Starship Trait. Immobilize and Cold DoT. If you have to activate a weapon to apply the damage, then it is weapon damage. “The more analyses we perform, the more kinds of exotic hadrons we find,” says LHCb physics coordinator Niels Tuning. The following is a list of which Task Force Operations can drop which crafting components:As before, the goal of this build was to create a very sci-heavy (exotic damage) build that would fit most PVE instances with minimal tweaking (mostly just bridge officer abilities are changed). Purchasing it allows you to also purchase Improved Control Expertise and/or Control Amplification if. This console can be equipped in any starship, in any console slot. After that, it varies: Temporal Negotiator is usually helpful on fresh toons that don't have a lot of CDR management. I´m trying to tune my Ship a little bit. However, unlike regular Consoles, multiple restrictions may apply to Universal Consoles, as they often represent abstractions of specific Ship capabilities: most Universal Consoles may be slotted only once per Ship most Universal Consoles. The Very Rare version of this console only features a. 5x fragments are used to create a [Component - Advanced Science Console Core - Exotic Particle-Wave Hyperspinner], craftable via the R&D Special Projects School. 2% Critical Chance and . So more EPG = More Exotic Damage. Advanced Exotic Particle Generator Improved Hull Penetration Shield Weakening. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. r2 for impulse, and l2 for weapons. This rescue and support vessel serves an important role in the events that unfold in Season 4 of Star. Shields. Starting in the next Infinity Promotion, we’re adding some new high-end recipes to the game. Improved Photonic Officer. Sci-fi. 0 KM range (unsure of the actual pull range), along with Gravity Well, and Neutronic Eddy, AND Electrified Anomalies (and/or the better for everyone Spore-Infused Anomalies) combined to churn everything into space dough for. The Field Generator is a Science Console that increases maximum shield capacity. 1 Cat1 Stacks: Battery - Exotic Particle Flood. Upgraded batteries to Advanced. Tactical, Engineer, and Science. To obtain this torpedo, players must reach level 15 in crafting Projectiles School. Buy Now $10. Exotic Particle Flood Subspace Field Modulator Deuterium Surplus. Using the fragment of energy as a. There tend to be three theories for Science console modifiers, depending on the build. İlk olarak "=pG= Pavel" tarafından gönderildi: Yeah, confirmed by outside sources. 3 Exotic Particle Generator, -66. Component - Advanced Science Fragment - Exotic Particle-Wave Piece is a Ultra Rare Advanced Research and Development component for Advanced Consoles. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. This is the Prime Universe version of Dr. Exotic Damage Calculator. Platform selection. Positive Feedback Loop. Battery - Kinetic Amplifier can be crafted once a character has reached level 10 in the Projectiles School. If your build has a stack of Focusers and would just replace one out of 4-5 (or more) with an [EPG] Exciter, it's too expensive for too little improvement. Share your glorious (or hilarious) in-game adventures through. For the math and physics aficionados, it is defined as A = -⍺/ r where ⍺ is intensity and r is the distance function. This is a ship I got for free when I was leveling up. Science builds are much less flexible, requiring a science ship and specific weapons/bridge officer abilities for optimal play, even at lower budgets. Buy Now $19. Research Lab Development Facilities Tier I is required to purchase the. 6 × 10 -22 eV/c 2, or some ~10 28 times lighter than the electron. Battery - Targeting Lock. Space Trait. Profession: Any Locale: Space Game Description: Your ship is able to generate a stable Soliton Wave to pull foes toward you. 40,000 EC, 32,500 Dil Shields. Console - Advanced Science - Exotic Particle Amplifier. They can't get the science modifiers currently, I believe they are aware of the issue and it'll be fixed in an upcoming patch. The Particle Emission Plasma Torpedo (PEP) is a weapon that came out since then but applies effects dependent on Particle Generator Skill, often the hallmark of PGen/Exotic attacks. These aren't mentioned above, yet if you have the Exocomp active, you'll see Mr. 10% chance: Activating any Bridge Officer Ability grants +10 to Most Starship Skills for 15 seconds (may stack up to 3 times). Exotic Particle Shielding is an in-game Starship Trait. 67 to avoid reslab console ties 0. Research Lab Development Facilities. Console Name. Considering how often I see it, the Plasma Storm Module with it's +11. Share your. Control Expertise is a Lt. Particle generator amplifier - +5% exotic damage Torpedo prefire sequence - +12. Science Consoles increase the stats of your ship, usually Science or Shield-related, which will increase certain effects of your Bridge Officer abilities or durability. Let's go back to my scenario with Energy Amplifiers. Console - Exotic Particle Synergy. They also provide damage bonuses when activating certain abilities. Get Fortified / Innervated engines, they will serve you way better. Exotic Particle Amplifier. I have a lot of Science-focused ships and other space magic ships that may need some of these consoles, but I'm not sure which to give them to. Revisiting Exotics 14: Radius, Burst, Aftershock. Same goes for any ability that is a Lt. Created Aug 27, 2012. Follow @PerfectWorld YouTube. The Hangar Craft Power Transmission is cool. The same one I use. You can get it up to 5000 shield points regenerated per tick, and there are plenty of modules and traits to buff up shield hardness. For shuttles, though, I make an exception - the 3 piece Cardassian set. Note: Please see the talk page for suggested changes for this page. 4 also offers the ability to model Exotic Particle Amplifiers, so I modeled their effect for having 3 EPA [Phaser] as well in this round. A handy tip for Particle Generator Builds. Torpedoes in these builds are a compliment to science powers like Gravity Well, Destabilizing Resonance Beam, and Subspace Vortex. One common issue for the Bolstered engines and the Exotic PFs is the fact that they only proc on the last 'tic' of the relevant abilities. That’s why the Speedy LE dials are astronomically priced these days. Particle Manipulator is a player character space trait. After reaching level 5 in your Temporal Multi-Mission Science Vessel T6's Starship Mastery, you will unlock the Particle Feedback Loop Starship Trait. 5 (doubly charged particle) and 8 (neutral particle) standard deviations, represent the first time a pair of tetraquarks has been observed. It's best parse was 105k in a RedditChat run and averages in the 80-90k range (semi-PUG Lyfe) in ISA. +13. Exotic Particle Shielding (Starship Trait) After achieving level 5 in your Engineering variant Multi-Mission Explorer, you will unlock the Exotic Particle Shielding Starship Trait. My Energy Amplifier cooldown is STILL 1. 5. Prior to 11. Component - Advanced Science Fragment - Exotic Particle-Wave Piece is a Ultra Rare Advanced Research and Development component for Advanced Consoles. This set is obtained from the Discovery Legends branch of the Reputation System. 1% bonus. 00. Game description: Bonus Exotic. Receive a portion of your outgoing damage as hull healing to you. Stacks up to 3 times. . Ablative Hull thingies for a bit of extra not-dying. For f4+5, our work sets the most stringent constraints on f4+5 for the force range from 0. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Star Trek Online. Particle Generator Amplifier (5% Bonus Exotic Damage, Space) Tier 3: Store Unlock: Radiant Quantum Projectile. The primary offensive statistics for this ship are the Exotic Particle Generators skill (EPG), Critical Chance (CrtH), Critical Severity (CrtD), Auxiliary power (Aux), +Exotic, Damage Resistance Reduction (DRR), and +Bonus Exotic Damage. The Exotic Particle Field Exciter is a Ship Science console that increases player's Starship Exotic Particle Generator skill. Was at 344K ISA / 1080K ISE / 951K HSE. Terran reputation. 3% Exotic damage, but gains 10% Crit Sev (+Canon Rapid fire w/ experimental proton) Swap out Bioneural Infusion Circuits and Counter-Command Multi-Conduit Energy Relay for 2x Vulnerability Exploiter (Torp); takes away -15% Crit Sev, -26% Radiation, -26% Photon. When focusing on exotics. sto. Standard Radiation has like 2 specific boosts for it in game. Does PartG or Exotic Particle flood batteries enhance the damage inflicted by the Plasma explosions? I suspect I have asked before but don't recall the thread nor the answer, so apologies in advance. 25% Bonus Exotic Damage Console - Advanced Science - Exotic Particle Amplifier These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO Combine five fragments to make 1 component The specific type of console fragment depends upon which TFO, based on what kinds of R&D materials it normally rewards. The Chronometric Calculations Set is a four-piece space set available as rewards for completing “Time and Tide” and from the 6 Year Anniversary Event . Build Description. Just about all other variants, even when ultra-rare, are worthless. Particle Generator Amplifier II. 3% critical severity. Ionic Deflector Inversion. Advanced Exotic Particle Generator Engine Subsystem Performance Advanced Long-Range Targeting Sensors. Even with the max 500 EPG, it still has less bonus exotic damage than the Delphic Tear universal console:. The commonly accepted order of effectiveness for Universal Consoles reads below. While it lacks seating or consoles that would make it competitive with a tactical and weapons-based build, it makes up for that with excellent support for. As such, I also wanted to focus all of my science consoles on passive bonuses with Focusers, Amplifiers, and an Exciter. Character Bind On Equip. Exotic Particle Amplifiers - I wanted to find a ship that could hold 7 Science Consoles to really put the Exotic Particle Amplifiers through their paces. Game Description A complex piece of. This ship is the STO BETTER exotic leader, my personal HSE leader, our first Exotic build to exceed 1 million DPS, and our first build to solo ISE. Base damage: 1060 (impact) / 292 (plasma fire) Reload time: 8 seconds Secondary effects: Plasma damage over 10 seconds. Delayed Overload Cascade Charges target enemy craft and those nearby it with destructive energy. Increased Exotic Particle Generators Skill granted by Weaponized Exotic Particles (Starship Trait) from +50 to +75. Trained by: Holiday Item VendorReplace Auxiliary Batteries with crafted Battery - Exotic Particle Flood from the Science R&D school level 10. If Duration expires, deals an additional 1,500 Cold Damage. Weapons with the standard Polaron and Tetryon procs also benefit. Announcing Star Trek Online: Incursion! playstartrekonline. Rank II unlocks with Tier VI. The Exotic Particle Amplifier scaling up abilities up to 500 EPG is really cool, as I have generally disliked the meta of only having enough to max the CrtH from Particle Manipulator and then just stacking Cat. I've run this through the Exotic Calculator with multiple set-ups and it loses to the Particle Focusers every single time. Starship Exotic Particle Generator: 569-749 (range is 0-30 IL, 0-50 HS, and 0/100 QSM) Starship Scientific Readiness. fandom. The Console - Science - Exotic Particle Field. Console - Advanced Science - Exotic Particle Amplifier ; Advanced Batteries Six new crafted batteries are part of this update. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare. These sayings act as informal canaries in the timeline, alerting keen-witted agents to the presence of anomalies when something changes. Science: Battery - Exotic Particle Flood. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. If you have other traits or consoles that trigger based on using specific "Control" powers, Tractor Beam is a high priority slot at rank I. It depends! Something like CPB is instant, and you run more exotic damage abilities than heals. They determine the maximum warp speed in sector space and primarily increase the available power for certain subsystems. This generally includes all damaging effects which did not require a weapon activation in order to deal damage to an enemy. i use the track pads as mouse and left for left click and right for right click. At level 65, depending on rarity, it will give you between 8 and 10. Star Trek Online’s 13 th Anniversary celebration will soon be upon us! This year’s Grand Prize for participating in the Event will be a truly alien starship – the Compiler Science Dreadnought [T6]!. Hi, the [EPS] modifier for the "Exotic Particle Field Exciter" is missing. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. Preferably one with some armor buff to it as well at UR. +50 Exotic Particle Generator. Psychological Warfare I wish I could afford Inspirational Leader. Subscribe. Scitorp builds use exotic-scaling torpedoes alongside their other exotic. Particle Generator Amplifier 5% Bonus exotic damage Iconian reputation. Functionally, it is identical to the Power Insulator console. The Lukari Restoration Initiative Starship Technologies space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with Season Twelve: Reckoning. Battery - Hull Patch. The Protostar Temporal Science Spearhead [T6] was built around a prototype warp drive built around a literal protostar, and it represents a bold step into the unknown for Starfleet. Just pick things. for anyone who wants to know; sto works perfectly on steam deck. Console - Exotic Particle Synergy. Subscribe. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. The Fleet Olympic was the only one that I could afford. October 2015 edited October 2015 in Star Trek Online General Discussion. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed. 6 Starship Graviton Generators (Improves Knock, Repel and Slow) +26. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. It uses R&D Materials to create R&D Components, both of which are in turn needed to craft various items, including "tech upgrade kits" that can be used to improve already existing items. Particle Manipulator: Gain 0. The Dauntless II Command Science Destroyer - from Star Trek Prodigy - is joining the Infinity Lock Box on October 12th! The original Dauntless was a copy of a fraud – an alien race created a false Federation starship to lure the captain and crew of the U. Profession: All Locale: Space Game Description: Creates a localized gateway, adapted from ancient Dewan/Iconian gateway technology, briefly. Replace Shields Batteries with crafted Reactive Armor Catalysts from the Engineering R&D school. Particle Generator Amplifier (Iconian T2) 5% / 6,25% Bonus exotic damage. 5% bridge officer recharge speed Aux power config - defense (+hull, shields for high aux). To get an Advanced console you only need the tradeable components, which you can get by: Doing ~10 of the appropriate Elite TFOs. Good Value. 5% non-bridge exotic abilites (at 423 EPG), my SIA's are hitting upwards of 16k. 5 with each ability purchased, up to a total of +50 once the. 76% Bonus damage to non-boff abilities and either around 11. Star Trek Online. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). It combines high shield-bypassing spike AOE damage and fairly good defensive capabilities (for a PVE build at least) to be able to handle most PUGs. Particle Manipulator is a player character space trait. Console - Science - Graviton Generator MK XV. Herald. Their culture has a great many sayings. It manages to sparkle down a Tethys Dreadnought from 100% hull/shield strength to dead in less. Values do not reflect skills or other modifiers. 5 power setting. Particle Generators can be obtained from item containers at Common, Uncommon, Rare, and Very Rare qualities. They also provide damage bonuses when activating certain abilities. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. Similarly, although pricey, you might want to look out for an exotic particle field exciter or conductive rcs accelerator. There are also two ground ones,. Virtual Currency. Voyager. I read the arcticles about EPG and they use the…Remember Me? Forgotten Password? Cookies will be added when logging in with "Remember Me". R&D request: remove useless mods from exotic particle field exciter crafting. I'm trying to craft both Omni Direction Beam Arrays and Exotic Particle Field Exciters however no matter what officer I buy I can't seem to get the right one to do the research with. The power of weaponized science (aka "scitorp," "scihax," "exotic," "space magic" or "EPG") is truly incredible when unlocked to its maximum potential. This set is obtained from the Competitive Wargames branch of the Reputation System. It is composed of pieces available from both the “Scylla and Charybdis” Mission and from the 8 Year Anniversary Event or a [Phoenix Prize Pack] Very Rare Token. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask. This took a bit of testing over several patches, so I ca. First, go to the R&D tab and select a school on the left tab. Advanced Targetting. Thomas “the Cat” Marrone Lead Ship & UI Artist Star Trek Online. Ultra Rare Ship Science Console. While this trait is slotted,. To get an Advanced console you only need the tradeable components, which you can get by: Doing ~10 of the appropriate Elite TFOs. TRINITY 1. The fandom list what every console does right beside the console name. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). 5 power boost should improve energy weapon damage by 26. It basically combines a EPG with a Field Generator that increase your shield capacity. I go some problems about the use of the secondary deflector. 2 million EC. 2. 3% static boost per subsystem. The Console - Science. Subspace Boom damages all enemies in a small radius around your ship. 55% or 16. 68 to 3. They have a 2. For example, if there are 20 different mode, that does not mean each mod will be assigned a 5% chance of being rolled. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). someday. Auxiliary power: Increases exotic damage, heal and resistances of healing abilities and extends the duration of some abilities. Acquired by: Science Alliance Pilot Escorts console, [Console - Universal - Gateway Trap Spawner] Gateway Trap is a console ability that creates a pair of linked gateways that will damage and debuff enemies. Crusher, as she exists in the Star Trek Online era. I understand the difference being that they start with a heal on the Restorative and the Exotic with the use of an Exotic Damage ability. The Augur Temporal Science Vessel [T6] is one of the few starships directly attributed to the Department of Temporal Investigations. Game description: Bonus Exotic DamageAvailable from:. As with any console, its always a question of opportunity cost. Modifiers are found on a variety of Uncommon, Rare, Very Rare, Ultra Rare, and Epic items, such as weapons, armor, engines, deflectors, and shields. This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. It did enough across multiple profession types that I'm happy reserving it for a sci slot even on the least sci ready ships out there. This damage increase stacks up to three times. Chronometric Calculations Set. 1000 ZEN. S. 3 bonus cat 2 and procs UD, whereas Bio gives 26. It's a future ship by default but acquiring the Daedalus Temporal Science Vessel (37. This includes the Exotic Particle Generators statistic with a conversion factor from EPG to Cat1. AMP is now a plain 3. Release date: May 26, 2022The Legendary Caelian-class Intel Multi-Mission Explorer is a Tier 6 Multi-Mission Science Vessel which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. Exotic Particle Generator. This starship can be used from any level upon completion of the tutorial experience. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). In addition, while Photonic Officer is active, you will gain a significant boost to your Exotic Damage and Outgoing Healing. See Revisiting Exotics 3 for the full formula. This damage increase stacks up to three times. Hello, I created two new romulan science captains, and on my Fed science captain, i am using the Dyson reputation space set (4 pieces), and would like if there is a better choice for Science space set than the Dyson. The Flow Capacitor is a Ship Science Console that adds to a player's Drain Expertise skill, improving starship shield and energy drain abilities such as Tachyon Beam and Energy Siphon, as well as resistance to these abilities. Even then, the general rule from that diagram still applies for the game. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. The Exotic Particle Field Exciter itself boost exotic damage and increases shield capacity. Especially when unleashed upon heavily controlled, concentrated, debuffed targets. Disables Engines and Taunts Foe while it survives (does not Taunt Players) ___ cold Damage every sec. Specialized batteries, like Exotic Particle Flood or the like based on what I need. Specialization: Pilot Locale: Space Game Description: Initiate a sudden and violent warp burst that sends out shockwaves in subspace. 250 EPG gives 125% (1. Skill UnlocksConsole - Universal - Regenerative Shield Amplifier: Console - Universal - Reinforcing Squadrons: Console - Universal - Reiterative Structural Capacitor:. After a brief delay, all afflicted enemies explode, taking massive damage, dealing half damage to other enemies near themselves, and knocking them away. A key component of this ability is to disable ships for a couple of. AMP is now a plain 3.